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Tuesday, May 06, 2008
Envisioning the Educational Possibilities of User-Created Virtual Worlds
Authors David M. Antonacci and Nellie Modaress present resources in a study that applies educational games and simulations that can engage students in higher-level cognitive thinking, such as interpreting, analyzing, discovering, evaluating, acting, and problem solving. Recent technical advances in multiplayer, usercreated virtual worlds have significantly expanded the capabilities of user interaction and development within these simulated worlds.
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