Sunday, December 17, 2006

breve: a 3d Simulation Environment for Multi-Agent Simulations and Artificial Life

Breve is a free, open-source software package which makes it easy to build 3D simulations of multi-agent systems and artificial life.

The Trainer's Application of Vygotsky's "Zone of Proximal Development" to Asynchronous Online Training of Faculty Facilitators

Lev Vygotsky was a Russian psychologist and educator who researched that children improve their learning when they were in the company of those who were more skilled or knowledgeable about the topic, known as "Zone of Proximal Development"(ZDP). This paper by Dorette Sugg Welk, PhD, RN, identify factors that influence the ZPD relationship and strategies that the online trainer can use to mediate this relationship in an asynchronous online environment consistent with Vygotsky's basic tenets.

Development of an E-Education Framework

By “John” Jin H. Im.Internet technologies blur the distinction between distance learning and traditional learning by enabling the convergence of these two, thus causing confusion in widely-accepted definitions, terminologies, concepts, and theories on distance learning. This paper introduces an e-education framework with three reference models in order to reduce the confusion.

Saturday, November 18, 2006

The Role of Tutors as an Integral Part of Online Learning Support

The changing roles of tutors when engaging with e-learning and understanding the importance of these roles and identifying necessary tutoring skills is paramount for the success of e-learning solutions.

Saturday, September 30, 2006

Things You Really Need to Learn

From Steven Downes Blog: Guy Kawasaki last week wrote an item describing 'ten things you should learn this school year' in which readers were advised to learn how to write five sentence emails, create powerpoint slides, and survive boring meetings.

Friday, August 04, 2006

About role-playing simulations

A scenario may present students with decisions to make or tasks to accomplish. The instructor introduces the scenario and ground rules for the simulation, and acts as a facilitator and mediator.