Monday, April 30, 2012

A Model of Learning Objectives-Revised Blooms Taxonomy

Iowa StateUniversity, among other modifications, Anderson and Krathwohl’s (2001) revision of the original Bloom’s taxonomy (Bloom & Krathwohl, 1956)redefines the cognitive domain as the intersection of the Cognitive Process Dimension and the Knowledge Dimension. This document provides a three-dimensional representation of the revised taxonomy of the cognitive domain.

Monday, April 23, 2012

The implementation and evaluation of a new learning space: a pilot study

A dramatic, pedagogical shift has occurred in recent years in educational environments in higherEducation, supported largely by the use of ubiquitous technologies. Increasingly, emphasis is being placed on the design of new learning spaces, often referred to as “Next Generation Learning Spaces” (NGLS) and their impact on pedagogy. Click here to read more...

Pedagogical Considerations in Developing an Online Tutorial in Information Literacy

The Didactic relation model was seen as useful not only for planning online-learning tutorials but also for planning teaching in general. Check out these slides here...

Implications of the Information Visibility Model in Information Literacy Research and Practice

A fun and informative_paper on the introduction and background to, “Information Visibility,” integrative model of information seeking and information visibly, and some implications for information literacy. Click here to read more...

Information literacy at the Service Desk: the role of circulations staff in promoting information literacy

Thetopic of information literacy seems dominated by themes at the formal end of the spectrum,such as academic~collaboration and defining information literacy. In practice however, teaching and promoting information literacy happens at a number of levels. Read more here...

In search of credibility: pupils' information practices in learning environments

Today's teachers and librarians exercise less control of the learning environment than they used to. Educational ideals and methods that take advantage of and incorporate the changing media scene characterized by networked digital media have become increasingly popular. In schools, pupils are no longer dependent on carefully selected textbooks or the authoritative collections in the school library. Click here to read more...

Piloting a dedicated information literacy programme for nursing students at Waterford Institute of Technology libraries

The purpose of this paper is to describe the pilot information literacy programme for
undergraduate nursing students as recently developed at Waterford Institute of Technology (WIT)
libraries. The paper outlines the background to the programme, discusses its design and delivery and
summarises participating students’ initial response to it.
Design/methodology/approach – This paper takes a broadly

Science Information Literacy Tutorials and Pedagogy

This study examined information literacy tutorials in science. The goals of the research were to identify which of the information literacy standards for science, engineering and technology were addressed in the tutorials, and the extent that the tutorials incorporated good pedagogical elements.

Potential for inclusion of information encountering within information literacy models

Information encountering (finding information while searching for some other information), is a type of opportunistic discovery of information that complements purposeful approaches to finding information. The motivation for this paper was to determine if the current models of information literacy instruction refer to information encountering.

How today's college students use Wikipedia for course-related research.

An extensive survey results on how and why students (enrolled at six different U.S. colleges) use Wikipedia during the course–related research process.

Utilizing Virtual Worlds in Education: The Implications for Practice

Multi User Virtual Worlds are becoming a valuable educational tool. Learning experiences within these worlds focus on discovery and active experiences that both engage~students and motivate them to explore new concepts. As educators, we need to explore these environments to determine how they can most effectively be used in our instructional practices. This paper explores the current application of virtual worlds to identify meaningful educational strategies that are being used to engage~students and enhance teaching and learning.